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Community Garden
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CC BY-NC-SA
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In first grade students begin learning about basic nutrition and how to grow plants in a cup or small planter. In this lesson, the students will take it a step further and students will learn how to create a community garden and share the food. The students will use brainstorming apps to plan the garden and create a poster to advertise the garden.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
09/25/2023
Connect With Padlet
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CC BY-NC-SA
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Padlet is an online post-it-like board that you can use as an easy collaboration platform for students. Padlets can be created by you or students. Once created, student can share ideas and comment on other students as well.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
09/25/2023
Continuous Story
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CC BY-NC-SA
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The students are going to have their own chance to participate in a continuous story. One student starts the story and is given a certain amount of time for telling it. Another student will continue the story and each student will have a chance to add to it. The teacher will use ePals and submit their idea to find another classroom to collaborate together in the story. The students will learn about each other's cultures and lives through the storytelling.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
09/25/2023
Creative Writing Collaboration
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CC BY-NC-SA
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Creating a story is not an easy task. What should I write about? Who will the characters be in my story? What will happen? These are all questions that every author needs to answer before their story can take shape. Storybird is an online community that provides original artwork to inspire students. The artwork sparks their imagination and supports story creation. Collaboration can take place when students invite others to work on their story with them.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
09/25/2023
Dialogue in Art, Architecture, and Urbanism, Fall 2003
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Subject engages a dialogue with architecture and urbanism from the perspective of the visual artist. Ideas investigated thematically from early modernist practices to the most recent examples of contemporary production. Art making as an adjunct to the design process is challenged by both synthetic and critical models of production. Visual art practice is examined as a conceptual prologue to architectural and urbanistic thinking, as an integrated part of the design process, and as a critical epilogue. Lectures and discussions lead to the development of realized projects to be coordinated with architectural studio. In this class we will examine how the idea of the city has been "translated" by artists, architects, and other diverse disciplines. We will consider how collaborations between artists and architects might provide opportunities for rethinking / redesigning urban spaces. The class will look specifically at planned cities like Brasilia, Las Vegas, Canberra, and Celebration and compare such tabula rasa designs with the redesign of recyclable urban spaces demonstrated in projects such as Ground Zero, Barcelona 2004, and Boston's Rose Kennedy Greenway. While the course will involve some reading and discussion, coursework will focus largely on the students' own projects / interventions that should evolve over the course of the semester. Of the two weekly class meetings, one will be a group discussion or lecture with the whole class and visiting guests, and the other will be an individual meeting between the student and the instructor to discuss his or her work for the class, including the final project.

Subject:
Applied Science
Architecture and Design
Arts and Humanities
Visual Arts
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Muntadas
Date Added:
01/01/2003
Fame: Chris Johanson
Conditional Remix & Share Permitted
CC BY-NC-SA
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SPARK explores the impact of fame and notoriety on visual artist Chris Johanson, jettisoned to international art-stardom by his inclusion in the 2002 Whitney Biennial and a 2002 SECA award for emerging artists from the SF Museum of Modern Art. This Educator Guide explores the history and tradition of street-based works and the field of painting.

Subject:
Arts and Humanities
Visual Arts
Material Type:
Lesson Plan
Provider:
KQED Education
Provider Set:
KQED Education Network
Date Added:
04/02/2003
Getting Things Implemented: Strategy, People, Performance, and Leadership, January (IAP) 2009
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CC BY-NC-SA
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An old saying holds that ‰ŰĎthere are many more good ideas in the world than good ideas implemented.‰Ű This is a case-based introduction to the fundamentals of effective implementation. Developed with the needs and interests of planners--but also with broad potential application--in mind, this course is a fast-paced, case-driven introduction to developing strategy for organizations and projects, managing operations, recruiting and developing talent, taking calculated risks, measuring results (performance), and leading adaptive change, for example where new mental models and habits are required but also challenging to promote. Our cases are set in the U.S. and the developing world and in multiple work sectors (urban redevelopment, transportation, workforce development, housing, etc.). We will draw on public, private, and nonprofit implementation concepts and experience.

Subject:
Applied Science
Architecture and Design
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
de Souza Briggs, Xavier
Date Added:
01/01/2009
Jamboard - Check for Understanding/Exit Tickets
Conditional Remix & Share Permitted
CC BY-NC-SA
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Google Jamboard is an interactive, collaborative whiteboard where you and your students can collaborate in real-time. Students will use Four Corners, Stop and Sketch, Jot Spot, Three Things, Graffiti Wall, Fist to Five, or Thumbs Up, Thumbs Down to check for understanding before, during, and after a lesson.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
09/25/2023
Jamboard - Get To Know You Activities
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CC BY-NC-SA
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Google Jamboard is an interactive, collaborative whiteboard where you and your students can collaborate in real-time. Students will use Good, Okay, Bad, Guess Who, Two Truths & a Fib, or Graffiti Wall as some beginning of the year activities to get to know their classmates.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
09/25/2023
Jamboard - Reading Mode
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CC BY-NC-SA
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Google Jamboard is an interactive, collaborative whiteboard where you and your students can collaborate in real-time. You can insert Docs, Sheets, images, or slides from Google drive into Jamboard. Once you create a jam, it can be shared with the students. There is also a drawing tool to add images, an eraser, and a laser tool.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
09/25/2023
Leadership Lab, Spring 2003
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CC BY-NC-SA
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Opportunity for group study by graduate students on current topics related to management not otherwise included in curriculum. This five-day interactive and experiential workshop focuses on how leaders lead innovations that both promote social responsibility and produce business success. The workshop is organized around three main parts: observation, sense-making, and creating. During the observation phase, students spend a full day inside the Boston office of the design company IDEO and visit some of the most interesting proven innovators in corporate social responsibility such as Ben & Jerry's, KLD, MBDC, Plug Power (fuel cell technology), PwC, chlumberger, or core team members of the UN Global Compact. After returning from their company visits, students describe to one another what they saw and learned. In the final part of the Lab, students conceive and implement innovation projects that serve the needs of a local community. Each team presents its practical accomplishments on the final day of the Lab.

Subject:
Business and Communication
Management
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Scharmer, Claus O.
Date Added:
01/01/2003
Lights, Camera, Communicate
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CC BY-NC-SA
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During the Global Read Aloud (GRA), students will write scripts, and use the online video platform Flipgrid to communicate with children outside of their classroom, about what they are reading

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
09/25/2023
Managing Innovation: Emerging Trends, Spring 2005
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CC BY-NC-SA
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Introduction to the sources of technological innovation, economics of innovation, protection of innovation rights, communication of technical information, capturing benefit from innovation, organizing to manage the innovation process, cooperation in the innovation process, new ventures. 15.351 is a full-term subject with greater detail on technology strategy and on product development and implementation. 15.352 is a half-term subject. Students cannot receive credit for both subjects.

Subject:
Business and Communication
Management
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
von Hippel, Eric
Date Added:
01/01/2005
Masterworks: Terry Riley
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CC BY-NC-SA
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SPARK follows pioneering composer Terry Riley as he works with David Harrington and the Kronos Quartet on "The Cusp of Magic". This Educator Guide traces the history of minimalism and serialism in music, highlighting key contributions by noted composers such as Riley and Kronos Quartet.

Subject:
Applied Science
Material Type:
Lesson Plan
Provider:
KQED Education
Provider Set:
KQED Education Network
Date Added:
06/15/2005
Minecraft Egyptian Pyramid
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CC BY-NC
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As part of the 7th Grade Social Studies curriculum students will incorporate Science, Technology, Engineering, Arts and Mathematics (S.T.E.A.M) into unit various lessons. This lesson will specifically address the Ancient Egyptian unit in alignment with the class curriculum textbook: Discovering Our Past “A History of the World, Early Ages” McGraw-Hill Networks and various curricular standards. Students interest and excitement towards Egyptian history will be increased by the possibilities and opportunities offered by Minecraft. Students will conducted extended research of the mighty and mysterious pyramids and learn how and why people have built such magnificent structures.

Subject:
English Language Arts
Mathematics
Social Science
Material Type:
Activity/Lab
Assessment
Game
Lesson
Lesson Plan
Date Added:
09/12/2019
My First Garden
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CC BY-NC-SA
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My First Garden makes learning about gardens, flowers, vegetables and the principles of horticulture a fun learning experience.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
09/25/2023