This course extends fluid mechanic concepts from Unified Engineering to the aerodynamic performance of wings and bodies in sub/supersonic regimes. 16.100 generally has four components: subsonic potential flows, including source/vortex panel methods; viscous flows, including laminar and turbulent boundary layers; aerodynamics of airfoils and wings, including thin airfoil theory, lifting line theory, and panel method/interacting boundary layer methods; and supersonic and hypersonic airfoil theory. Course material varies each year depending upon the focus of the design problem.
Quick introduction, then two short videos about Steve Jobs and Bill Games, then a description of computational artifacts and creative process.
In this guide you will find eleven terms and definitions for Computational Thinking (CT) concepts. These concepts can be incorporated into existing lesson plans, projects, and demonstrations in order to infuse CT into any disciplinary subject.
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