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  • MITECS.A4-7.CT
Basic Mouse Skills
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating

Young keyboarders with their small hands have limited skills when it comes to keyboarding. It is important that they learn how to use a mouse as many of the educational games they play will require mousing skills. There are many games available to students to learn how to use a mouse.

Subject:
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
03/18/2019
Do Birds Care What Color Their Food Is?
Rating

There are many simple experiments students can do to analyze data. They can test two objects designed to solve the same problem and compare the strengths and weaknesses of how each performs. The teacher will create a spreadsheet to collect the data to share with the students.

Subject:
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
03/11/2019
Kindergarten Mystery Science Force Olympics Mystery 3 Extension
Unrestricted Use
CC BY
Rating

This lesson is an extension of Mystery Science Force Olympics Mystery 3. In this extension, students will create a wrecking ball using the Lego WeDo 2.0 kit and program it to knock down a wall. Students will experiment with different variables (like speed, distance and string length) to answer the question: "How can you knock down a wall?" (credit Mystery Science Mystery 3 guiding question). This activity should be done over multiple days (viewing mystery, building the robot and programing and experimenting). Building instructions for the wrecking ball arm are attached as picture steps.

Subject:
Computer Science
Material Type:
Lesson Plan
Author:
Taylor White
Date Added:
04/28/2019
LEGO Brick Balloon Car Racer
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating

This lesson will allow students to build their own balloon car racer as an introduction to engineering and coding.  Each pair or team of students will be able to engineer their balloon car, measure the performance of their cars using yard sticks, and set up a basic algorithm to construct and run their machine.PURPOSEThe goals for this lesson are to: (1) integrate engineering and coding to young students; (2) have students independenty identify the steps (an algorithm) to build and improve their racers; (4) be able to spot "bugs" in their algorithm; (3) integrate measurement and addition operations to determine which car went furthest overall; and (4) teach perserverance by showing students that it is normal to find bugs in algorithms/coding.   

Subject:
Computer Science
Engineering
Speaking and Listening
Measurement and Data
Numbers and Operations
Material Type:
Lesson Plan
Author:
Amanda Murray
Date Added:
03/17/2019