Share settings for the Spreadsheet
- Subject:
- Education
- Educational Technology
- Material Type:
- Activity/Lab
- Provider:
- REMC Association of Michigan
- Provider Set:
- 21 Things 4 Students
- Date Added:
- 08/03/2021
Resources provided by the REMC Association of Michigan
Share settings for the Spreadsheet
Collect data from a virtual spinner, download a template, use formulas and analyze the data, then predict the outcome.
Students learn about box and whiskers graphs to analyze data and create two models.
Learn spreadsheet vocabulary and the functions
Explore how social networking is impacting others through an interesting video, learn about privacy settings, and the importance of protecting your identity,
Students review information about how social networks are being used, and sharing of personal information online. This requires a FREE PBS account.
Students build an understanding of the role social networking may have when applying for a job. Taking a survey, viewing a slideshow while taking notes, reviewing rules of the road article and slideshow. Changing their role to an employer that has to write a letter of rejection is part of the learning.
Students evaluate the use of snapchat through a roleplay, make a decision based on resources about its use.
Students produce a social media contract with guidelines based on readings online, and create a Social Media contract poster.
Students explore social networks, their digital identity in one, navigate them, and look at responsibilities of a Digital Citizen
Students will work in a team to identify a problem, come up with ideas to solve it, make a prototype of your best idea, test it out and ultimately share it. (Design Thinking Process)
Students Identify and solve a problen using the basics of TinkerCAD to create an invention.
Students learn about a model for Design Thinking that they will implement through the Quests. They work with a Design Thinking Workbook and a team.
Students work together to interview others about problems, and to discover potential ideas for their Making a Difference project.
Students generate Big Ideas through brainstorming and consideration of the potential impact.
Students research ideas online, create a rough draft design, and list materials for their prototype.
Students design and build a model, first iteration, get feedback and Beta Test, make improvements again for a second iteration.
Students reflect, recording their progress and processes, and create a presentation Pitch to sell their idea to others.
Exploring your personality, skills, and interests, then explore careers that fit your profile, create employability documents, create an online portfolio, and create a video resume to spotlight you
Virtual games on the Northwestern Mutual "The Mint" site about earning, saving, spending, investing, safeguarding, and giving. Create savings and budget goals.