Celebrate 100’s day with a bit of technology. These free online tools allow students extra enrichment when celebrating the 100th day of school.
The moment had finally come. Far too much bad blood existed between the colonial leaders and the crown to consider a return to the past. More and more colonists felt deprived by the British not only of their money and their civil liberties, but their lives as well. Bloodshed had begun over a year ago and there seemed little chance of a ceasefire. The radical wing of the Continental Congress was gaining strength with each passing day. It was time for a formal break with mother England. It was time to declare independence.
This is a task from the Illustrative Mathematics website that is one part of a complete illustration of the standard to which it is aligned. Each task has at least one solution and some commentary that addresses important asects of the task and its potential use. Here are the first few lines of the commentary for this task: Materials * Completed monthly weather recording sheet * Crayons * Sentence strips with frames (see below) * Student worksheet Actions Every day for a m...
Slidedeck for use with K12 School Administrators at Calhoun ISD. Includes sections on: OER in Michigan, OER Basics, Common OER Myths, and activities tied to the OER for Administrators Playbook.
Remix of several other slidedecks, along with original work.
This video features a project that shows how Common Core math standards can be addressed in work that is engaging and compelling for students and connects to real-life. The project asks students to imagine their life 20 years in the future. There is a literacy component (written sections), but the math work—the focus of this video—involves projecting future finances such as income, loans, expenses, and taxes.
21Things4Students is an online resource to help students improve their technology proficiency as they prepare for success in the real world. Teachers value 21Things4Students because it's experiential, relevant, applicable and adaptable. Students say they love this class!
Learn how to locate and use digital images appropriately, understand that digital images can be edited and resized using online resources, understand how selfies can impact my digital identity and know how to represent myself appropriately online.
Learn how to use online presentation tools, understand the features and attributes of effective presentations and know how to use a variety of media to create and collaborate on an effective presentation.
Learn about interactive websites and resources, understand the different types of interactive learning and understand how to use geographical information.
Learn how to analyze data and create different visual representations, understand how spreadsheets, charts and visual representations can help organize, evaluate, and present data and know different ways of organizing and sharing abstract representations of data.
Learn what a social network is, understand why it is important to manage your digital identity when using a social network, understand why it is important to navigate social networks safely and post thoughtfully and be able to create a set of personal guidelines for navigating social networks.
Design Thinking is a process for designing something to solve a problem. It shares a lot of similarities to the Engineering Design Process you might learn in a STEM class and the Scientific Method you learn in science. However, it tends to work really well with creating solutions to problems that impact humans, also known as Human Centered Design
In this Thing, you’ll work with a team to identify a problem, come up with ideas to solve it, make a prototype of your best idea, test it out and ultimately share it. Your goal is to make a positive impact on the problem you choose.
Learn how to make everyday living choices, understand how decisions I make can affect my future and understand how to create a multimedia portfolio that promotes myself.
Learn how to use different media tools to communicate complex ideas clearly and effectively, be aware of advantages and disadvantages of different media tools, know how to select an appropriate technology tool to meet different types of communication, understand how to use and remix several different technology tools responsibly to communicate information and be able to use a design process to plan and create digital artifacts.
Learn the process for creating a digital story, be able to select and use appropriate digital tool(s), understand how to use a Storyboard to build and organize your story elements, participate in constructive peer feedback to improve the end product to be shared and create an original story with different media elements.
Learn how to research and compare products, know how to protect myself as an online consumer and be able to protect myself from deceptive advertising, scams and rip-offs.
Completing the Basic module of 21Things4Students, students will learn about some basic and more advanced technology skills to help them progress through the "Things" and in their future. The roadmap/tracking guide is located in Quest1, and a short skills checklist (by grade level) is also located in Quest1.
Learn how to use cell phones in a safe, legal, and appropriate way, know how to manage my digital identity and reputation through the appropriate use of mobile devices and be able to create my own cell phone application.
Learn why programming and invention are important in our lives, understand the basics of online game design, know how to use coding to automate a task, understand computational design by applying technology to a problem, understand programming as you complete hands-on activities, solving problems encountered and understand the coding your program creates.
Learn how to create visual organizers and how to create and use QR codes in learning