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100's Day the Techie Way
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CC BY-NC-SA
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Celebrate 100’s day with a bit of technology. These free online tools allow students extra enrichment when celebrating the 100th day of school.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
09/25/2023
The 13 Colonies
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CC BY-NC-SA
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The 13 Colonies is an interactive map that leads the students on a scavenger hunt as they learn about the history and characteristics of the colonies. Students are provided immediate feedback.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
09/25/2023
3D Pens
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CC BY-NC-SA
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3D pens are an easy way to create a 3D object. You can design from scratch or use a template. The pens work like a glue gun, except that they use the same filament in a 3D printer. The objects that the students create can be used in project based learning projects.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
09/25/2023
7.4 Matter Cycling & Photosynthesis
Unrestricted Use
CC BY
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This unit on matter cycling and photosynthesis begins with students reflecting on what they ate for breakfast. Students are prompted to consider where their food comes from and consider which breakfast items might be from plants. Then students taste a common breakfast food, maple syrup, and see that according to the label, it is 100% from a tree.

Based on the preceding unit, students argue that they know what happens to the sugar in syrup when they consume it. It is absorbed into the circulatory system and transported to cells in their body to be used for fuel. Students explore what else is in food and discover that food from plants, like bananas, peanut butter, beans, avocado, and almonds, not only have sugars but proteins and fats as well. This discovery leads them to wonder how plants are getting these food molecules and where a plant’s food comes from.

Students figure out that they can trace all food back to plants, including processed and synthetic food. They obtain and communicate information to explain how matter gets from living things that have died back into the system through processes done by decomposers. Students finally explain that the pieces of their food are constantly recycled between living and nonliving parts of a system.

Subject:
Ecology
Forestry and Agriculture
Hydrology
Life Science
Physical Science
Material Type:
Activity/Lab
Module
Unit of Study
Author:
Assessment Specialist Kelsey Edwards
BSCS Science Learning Meghan McCleary
BSCS Science Learning Tyler Scaletta
Chicago Public Schools Katie Van Horne
Field Test Unit Lead and Reviewer
Hugh B. Bain Middle School Elizabeth Xeng de los Santos
James Ward School Mary Colannino
Jamie Noll
Maine Mathematics and Science Alliance Emily Harris
Northwestern University Christina Murzynski
Northwestern University Dawn Novak
Northwestern University Kate Cook-Whitt
Northwestern University Misty Richmond
Northwestern University Tara McGill
The Nora Project Michael Novak
University of California – Davis Cindy Passmore
University of Illinois Extension Katy Fattaleh
University of Illinois Extension Sue Gasper
University of Nevada – Reno Chris Griesemer
Date Added:
08/04/2020
The 7 Wonders of the World!
Unrestricted Use
CC BY
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This is an online module created for the 3rd Grade of the Junior High School. The topic of the lesson is the "7 Wonders of the World", and its main emphasis is placed on the Listening comprehension skills practice.

Subject:
Applied Science
Architecture and Design
Art History
Arts and Humanities
English Language Arts
Languages
World Cultures
Material Type:
Module
Author:
Apostolia Blani
Date Added:
06/13/2021
7th Grade - Objective vs. Subjective POV
Unrestricted Use
CC BY
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0.0 stars

This mini-lesson focuses on the skill of understanding what objective and subjective writing look like and their respective purposes. Students need to be able to understand and identify objective and subjective writing in order to comprehend an author's purpose and make informed decisions about what is being conveyed in the text.

Subject:
English Language Arts
Material Type:
Module
Author:
Katelyn Ragan
Date Added:
06/13/2021
ABC Animal Find
Conditional Remix & Share Permitted
CC BY-NC-SA
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This Internet fact finding activity is as easy A-B-C! Students will get an introduction to safe search engines, including MeL, (Michigan e-Library.org), to find ways to do a basic online search safely for information by simply using the letters of the alphabet.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
09/25/2023
ABCYA Sight Word Bingo
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CC BY-NC-SA
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Sight Word Bingo is a great option for practicing sight words in a steady, consistent format. This game is a great independent center practice, whole group, or small group option. At the end of each game, the students are provided with a percentage score correct. This can also be used as a data tracking tool if scores and answers are monitored and collected. This game also provides built-in differentiation through sight word levels pre-primer to third grade.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
09/25/2023
AR Flashcards Lincoln
Conditional Remix & Share Permitted
CC BY-NC-SA
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In fourth grade, students learn how to be better researchers and using AR Flashcards, they are taken to a new level with the interactivity of augmented reality. AR Flashcards Lincoln is an iOS app where students can see a full size Lincoln deliver the Gettysburg address, place magical doorways on the ground and walk through them using their device to visit places Lincoln lived.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
09/25/2023
About Michigan
Conditional Remix & Share Permitted
CC BY-NC-SA
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In third grade students learn about Michigan history. The Michigan eLibrary has compiled a number of websites suitable for children to learn more about our state. There is information on Michigan Native Americans, folklore, wildlife, birds, bugs, and much more.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
09/25/2023
Abstraction
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CC BY-NC-SA
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Computational thinking assists students to break down problems into smaller parts so that it is easier to understand and solve them. Abstraction is pulling out specific differences to make one solution work for multiple problems.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
09/25/2023
Adding Fractions
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CC BY-NC-SA
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The math learning center is an app and online platform that allows students to use manipulatives virtually. In this activity, students will use virtual manipulatives to add fractions.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
09/25/2023
Adding Three Numbers With SeeSaw
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CC BY-NC-SA
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Parents are able to see student work as soon as it is posted. In this activity, students will solve a math problem with three integers and explain their thinking using SeeSaw.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
09/25/2023
Adventures in Summer
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CC BY-NC-SA
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Students will be creating a virtual collage of their summer using canva.com. They will be able to upload pictures of their own or use stock photos on the site, use a background, and include text telling a little bit about their summer through labels.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
09/25/2023
Algebra II Module 1: Polynomial, Rational, and Radical Relationships
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CC BY-NC-SA
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"Students connect polynomial arithmetic to computations with whole numbers and integers.  Students learn that the arithmetic of rational expressions is governed by the same rules as the arithmetic of rational numbers.  This unit helps students see connections between solutions to polynomial equations, zeros of polynomials, and graphs of polynomial functions.  Polynomial equations are solved over the set of complex numbers, leading to a beginning understanding of the fundamental theorem of algebra.  Application and modeling problems connect multiple representations and include both real world and purely mathematical situations.

Find the rest of the EngageNY Mathematics resources at https://archive.org/details/engageny-mathematics.

Subject:
Algebra
Mathematics
Material Type:
Module
Provider:
New York State Education Department
Provider Set:
EngageNY
Date Added:
05/14/2013
Algebra II Module 2
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CC BY-NC-SA
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Module 2 builds on students' previous work with units and with functions from Algebra I, and with trigonometric ratios and circles from high school Geometry. The heart of the module is the study of precise definitions of sine and cosine (as well as tangent and the co-functions) using transformational geometry from high school Geometry. This precision leads to a discussion of a mathematically natural unit of rotational measure, a radian, and students begin to build fluency with the values of the trigonometric functions in terms of radians. Students graph sinusoidal and other trigonometric functions, and use the graphs to help in modeling and discovering properties of trigonometric functions. The study of the properties culminates in the proof of the Pythagorean identity and other trigonometric identities.

Find the rest of the EngageNY Mathematics resources at https://archive.org/details/engageny-mathematics.

Subject:
Algebra
Mathematics
Material Type:
Module
Provider:
New York State Education Department
Provider Set:
EngageNY
Date Added:
08/15/2014
Algebra II Module 3: Exponential and Logarithmic Functions
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CC BY-NC-SA
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"In this module, students synthesize and generalize what they have learned about a variety of function families.  They extend the domain of exponential functions to the entire real line (N-RN.A.1) and then extend their work with these functions to include solving exponential equations with logarithms (F-LE.A.4).  They explore (with appropriate tools) the effects of transformations on graphs of exponential and logarithmic functions.  They notice that the transformations on a graph of a logarithmic function relate to the logarithmic properties (F-BF.B.3).  Students identify appropriate types of functions to model a situation.  They adjust parameters to improve the model, and they compare models by analyzing appropriateness of fit and making judgments about the domain over which a model is a good fit.  The description of modeling as, “the process of choosing and using mathematics and statistics to analyze empirical situations, to understand them better, and to make decisions,” is at the heart of this module.  In particular, through repeated opportunities in working through the modeling cycle (see page 61 of the CCLS), students acquire the insight that the same mathematical or statistical structure can sometimes model seemingly different situations.

Find the rest of the EngageNY Mathematics resources at https://archive.org/details/engageny-mathematics."

Subject:
Algebra
Mathematics
Material Type:
Module
Provider:
New York State Education Department
Provider Set:
EngageNY
Date Added:
09/16/2014
Algebra II Module 4: Inferences and Conclusions from Data
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CC BY-NC-SA
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Students build a formal understanding of probability, considering complex events such as unions, intersections, and complements as well as the concept of independence and conditional probability.  The idea of using a smooth curve to model a data distribution is introduced along with using tables and technology to find areas under a normal curve.  Students make inferences and justify conclusions from sample surveys, experiments, and observational studies.  Data is used from random samples to estimate a population mean or proportion.  Students calculate margin of error and interpret it in context.  Given data from a statistical experiment, students use simulation to create a randomization distribution and use it to determine if there is a significant difference between two treatments.

Find the rest of the EngageNY Mathematics resources at https://archive.org/details/engageny-mathematics.

Subject:
Algebra
Mathematics
Material Type:
Module
Provider:
New York State Education Department
Provider Set:
EngageNY
Date Added:
03/24/2016