This Internet fact finding activity is as easy A-B-C! Students will get an introduction to safe search engines, including MeL, (Michigan e-Library.org), to find ways to do a basic online search safely for information by simply using the letters of the alphabet.
MITECS Knowledge Constructor
Knowledge Constructor Collection Resources (45)
In fourth grade, students learn how to be better researchers and using AR Flashcards, they are taken to a new level with the interactivity of augmented reality. AR Flashcards Lincoln is an iOS app where students can see a full size Lincoln deliver the Gettysburg address, place magical doorways on the ground and walk through them using their device to visit places Lincoln lived.
In third grade students learn about Michigan history. The Michigan eLibrary has compiled a number of websites suitable for children to learn more about our state. There is information on Michigan Native Americans, folklore, wildlife, birds, bugs, and much more.
Students create a informational board on Discovery Education Board Builder. Discovery Education is a website that offers a plethora of information on any given topic. With the use of Builder Tools/Board Builder students create a dynamic research presentation on their given animal.
Due to a lack of content (in many textbooks) regarding the role women and minorities played during the Revolutionary War, students will be asked to compile resources using various resources including Michigan’s Open Book Project and various other online resources regarding a specific unit of study.
Book Creator is a simple and free online app that even very young students may use to make interactive multimedia-rich eBooks.
Students will create an imaginary human/animal with the program Build Your Wild Self. Through the body parts they will learn about their animal adaptations and how they are used to survive. First, students create their human self and add animal body parts. This then creates their wild self.
Switch Zoo is a free interactive website that allows students to create their own animals, habitats and biomes. It provides games for students to get involved with their created animal and zoo. There are several different activities that students can interact with.
Students need to check the accuracy of what they see on the Internet. Young children will especially have a difficult time knowing what is real or fake. Netsmartzkids has an excellent video for students to watch and learn how to fact check.
Cleanopolis VR is a game that students can play to learn more about the environment and fight against climate change. The game does not have to be played with 3D technology, but it will enhance the experience. Cleanopolis has both an Android and iOS version.
Students will begin to learn how to do basic research using Michigan eLibrary's World Book's Early World of Learning. This basic encyclopedia is meant for non-readers as the text is very basic and the site will read everything aloud for those who cannot read yet or prefer to listen. Students will learn about creepy crawlies and where they live, eat and other interesting facts about them.
In 5th grade, students can begin researching and interviewing others on topics for a weekly or monthly newsletter for the school. The students will learn interviewing techniques as well as become better writers.
Students will learn how to evaluate a website while using a HyperDoc in a group task. Hyperdocs are interactive digital documents that may easily be edited by a teacher.
Students create a set of online flashcards from a Google spreadsheet. Flashcards are a great way for students to practice vocabulary, memorize the U.S. capitals, and much more on their own or with others.
Students will complete research about an animal of their choice using the San Diego Zoo Kids Zoo website. The students will create a SlideShow Presentation to share with the class teaching about their animal. The class will use given “clues” based on research to guess the student's animal.
National Geographic has an interactive mapmaker website where you can use markers, lines, or shapes to tell your story on MapMaker. You can add in text, photos, and videos with their rich editing tool to customize the map.
The ISTE Standards for Students were introduced in 1998, revised in 2007 and then again in 2016. The standards are designed to "empower student voice and ensure that learning is a student-driven process of exploration, creativity and discovery no matter where they or their teachers are in the thoughtful integration of ed tech." (from ©2017 Clarity Innovations, Inc.) The standards provide a framework to transform teaching and learning with technology. There are seven standards and indicators for each standard to assist learning in the classroom.
Students will learn how to use the Internet to find facts about their topic. Students will be searching safe sites that are credible, teaching students that finding accurate information is very important when being an investigator.