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Computational Thinker

MITECS Computational Thinker 

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Abstraction
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Computational thinking assists students to break down problems into smaller parts so that it is easier to understand and solve them. Abstraction is pulling out specific differences to make one solution work for multiple problems.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Author:
REMC Association of Michigan
Date Added:
03/12/2019
Algorithm
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Students will soon figure out algorithms are part of the many things they do everyday from planning their day, working on a project to writing code. An algorithm is a detailed step-by-step instruction set or formula for solving a problem or completing a task.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Author:
REMC Association of Michigan
Date Added:
03/12/2019
Base 10 Subtraction and SeeSaw
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In this activity, students will solve a subtraction problem with Base 10 blocks and post their work to SeeSaw. The Number Pieces App allows students to manipulate base 10 blocks electronically to show their understanding of counting concepts.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Author:
REMC Association of Michigan
Date Added:
03/12/2019
Bitsbox
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Bitsbox is a learning system that teaches real coding. No coding experience necessary!! This highly engaging site may be used to quickly teach students how to create an app using a modified javascript computer language in an Hour of Code style format.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Author:
REMC Association of Michigan
Date Added:
03/15/2019
Code-a-Pillar
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The Code-a-Pillar teaches the basics of coding, using sequencing and programming, with segments of the caterpillar's body. Each of the eight segments is labeled with different symbols and colors. The students will put them together, attach them to the caterpillar's smiling, blinky-eyed, motorized head, and press a button to get the whole toy to move.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Author:
REMC Association of Michigan
Date Added:
03/11/2019
Code and Go Mouse
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The students will learn coding skills with Colby, the programmable robot mouse. The students build a maze with the 16 maze grids, a 20" x 20" maze board, 22 maze wall and three tunnels that are provided in the kit. The students will program the sequence of steps and Colby will race to find the cheese. There are also 30 double-sided coding cards, 10 double-sided activity cards, a cheese wedge, and an activity guide to provide the perfect hands-on introduction to coding concepts. You can even add Jack the programmable robot mouse to race Colby!

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Author:
REMC Association of Michigan
Date Added:
03/12/2019
Coding With Pixel the Puppy
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Coding is a skill that all students need for 21st century careers. There are many neat new programs that teach the foundation for programming. The programs use blocks with commands that students connect together to achieve the goal.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Author:
REMC Association of Michigan
Date Added:
03/12/2019
Computational Thinker
Unrestricted Use
CC BY
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A Google Slide Deck introduction to the MITECS competency Computational Thinker - Students develop and employ strategies for understanding and solving problems in ways that leverage the power of technological methods to develop and test solutions.

Example: In a high school physics class, students designed catapults that could hit measured distances at two different points. Prior to mapping designs, students used calculators and computer-based scenario software to practice and apply formulas based on data to test hypothesis. Once they had a working theory that the team agreed on, the students created prototypes for initial testing. They shared the recordings with scientists and engineers from the local university, who posted feedback on the comment feature of a video channel. Student teams used the feedback to make changes to their designs and built their miniature catapults. They then conducted their final tests.

Questions for Reflection:
- How do the MITECS compliment core content?
- How might you and your colleagues develop cross-curricular experiences to support the MITECS?
- Which of the competencies are you most familiar with?
- Which competency is an area of growth for you, as an educator?

Subject:
Education
Educational Technology
Material Type:
Reading
Author:
REMC Association of Michigan
Date Added:
02/22/2019
Do Birds Care What Color Their Food Is?
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There are many simple experiments students can do to analyze data. They can test two objects designed to solve the same problem and compare the strengths and weaknesses of how each performs. The teacher will create a spreadsheet to collect the data to share with the students.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Author:
REMC Association of Michigan
Date Added:
03/11/2019
Event Planner
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Engaging students in their education is not always easy. One way is to give them the opportunity to be involved in school event decision making processes. Providing them with a task, having them poll their peers, and then using the analyzed data to inform their decisions is sure to keep them engaged.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Author:
REMC Association of Michigan
Date Added:
03/14/2019
Every Place Has a Value
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The Number Pieces Basic app helps students develop a deeper understanding of place value while building their competition skills with multi-digit numbers. Students can use the number pieces to represent multi-digit numbers, count, regroup, add, and subtract. The drawing tools allow students to label representations and show their understanding numbers and math concepts.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Author:
REMC Association of Michigan
Date Added:
03/11/2019
How Many of My Friends
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Students will design a survey to explore their classmates' feelings and experiences with bullying. Once the class has participated in the survey, they will analyze the data, discussing implications and how they can improve/build classroom community.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Author:
REMC Association of Michigan
Date Added:
03/12/2019