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  • MI.Math.Practice.MP.7 - Look for and make use of structure. Mathematically proficient students...
  • MI.Math.Practice.MP.7 - Look for and make use of structure. Mathematically proficient students...
CS In Algebra 1.7: Composite Functions
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In the past lessons students have defined Variables and written Fast Functions. In this stage, they will continue to explore function writing with ever increasing complexity.

Subject:
Applied Science
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS in Algebra
Date Added:
12/11/2019
CS In Algebra 1.8: The Design Recipe
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In the last stage, students wrote some very simple functions - but more sophisticated functions demand a more thoughtful approach. The Design Recipe is a structured approach to writing functions that includes writing a purpose statement and test cases to ensure that the function works as expected. Once students have mastered the Design Recipe process, they can apply it to any word problem they encounter.

Subject:
Applied Science
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS in Algebra
Date Added:
12/11/2019
CS In Algebra 1.9: Solving Word Problems with the Design Recipe
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In this stage students practice using the Design Recipe to write functions which solve for word problems. Towards the end of the lesson students should be ready to begin using the Design Recipe on problems from your own math curriculum.

Subject:
Applied Science
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS in Algebra
Date Added:
12/11/2019
CS In Algebra 2.10: Collision Detection and the Pythagorean Theorem
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Determining when objects on the screen touch is an important aspect of most games. In this lesson we'll look at how the Pythagorean Theorem and the Distance Formula can be used to measure the distance between two points on the plane, and then decide whether those two points (or game characters) are touching.

Subject:
Applied Science
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS in Algebra
Date Added:
12/11/2019
CS In Algebra 2.10: Video Games and Coordinate Planes
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Students discuss the components of their favorite video games and discover that they can be reduced to a series of coordinates. They then explore coordinates in Cartesian space, identifying the coordinates for the characters in a game at various points in time. Once they are comfortable with coordinates, they brainstorm their own games and create sample coordinate lists for different points in time in their own game.

Subject:
Applied Science
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS in Algebra
Date Added:
12/11/2019
CS In Algebra 2.11: The Big Game - Collision Detection
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To finish up their video games, students will apply what they have learned in the last few stages to write the final missing functions. We'll start by using booleans to check whether keys were pressed in order to move the player sprite, then move on to applying the Pythagorean Theorem to determine when sprites are touching.

Subject:
Applied Science
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS in Algebra
Date Added:
12/11/2019
CS In Algebra 2.4: Booleans and Logic
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Booleans are the fourth and final data type that students will learn about in this course. In this stage, students will learn about Boolean (true/false) values, and explore how they can be used to evaluate logical questions.

Subject:
Applied Science
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS in Algebra
Date Added:
12/11/2019
CS In Algebra 2.7: The Big Game Booleans
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Using the same logic from the previous lesson, students will write code that checks whether their Target and Danger sprites have left the screen. If their function determines that a sprite is no longer visible on screen, it will be reset to the opposite side.

Subject:
Applied Science
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS in Algebra
Date Added:
12/11/2019
CS In Algebra 2.8: Conditionals and Piecewise Functions
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Currently, even when passing parameters to functions, our outputs follow a very rigid pattern. Now, suppose we want parameters with some values to create outputs using one pattern, but other values to use a different pattern. This is where conditionals are needed. In this stage students will learn how conditional statements can create more flexible programs.

Subject:
Applied Science
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS in Algebra
Date Added:
12/11/2019
CTE Agribusiness & Food Products and Processes: Grain Storage Capacity
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This task was developed by high school and postsecondary mathematics and agriculture sciences educators, and validated by content experts in the Common Core State Standards in mathematics and the National Career Clusters Knowledge & Skills Statements. It was developed with the purpose of demonstrating how the Common Core and CTE Knowledge & Skills Statements can be integrated into classroom learning - and to provide classroom teachers with a truly authentic task for either mathematics or CTE courses.

Subject:
Geometry
Mathematics
Trigonometry
Material Type:
Activity/Lab
Lesson Plan
Provider:
National Association of State Directors of Career Technical Education Consortium
Provider Set:
Career Technical Education
Date Added:
01/31/2020
CTE Health Sciences: Medication Dosage
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This task was developed by high school and postsecondary mathematics and health sciences educators, and validated by content experts in the Common Core State Standards in mathematics and the National Career Clusters Knowledge & Skills Statements. It was developed with the purpose of demonstrating how the Common Core and CTE Knowledge & Skills Statements can be integrated into classroom learning - and to provide classroom teachers with a truly authentic task for either mathematics or CTE courses.

Subject:
Algebra
Applied Science
Functions
Health, Medicine and Nursing
Mathematics
Material Type:
Activity/Lab
Lesson Plan
Provider:
National Association of State Directors of Career Technical Education Consortium
Provider Set:
Career Technical Education
Date Added:
01/31/2020
CTE Health Sciences: Medication Dosage
Conditional Remix & Share Permitted
CC BY-NC-SA
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This task was developed by high school and postsecondary mathematics and health sciences educators, and validated by content experts in the Common Core State Standards in mathematics and the National Career Clusters Knowledge & Skills Statements. It was developed with the purpose of demonstrating how the Common Core and CTE Knowledge & Skills Statements can be integrated into classroom learning - and to provide classroom teachers with a truly authentic task for either mathematics or CTE courses.

Subject:
Algebra
Applied Science
Functions
Health, Medicine and Nursing
Mathematics
Material Type:
Activity/Lab
Lesson Plan
Author:
National Association of State Directors of Career Technical Education Consortium
Date Added:
08/06/2020
Calculus-Based Physics II
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Calculus-Based Physics is an introductory physics textbook designed for use in the two-semester introductory physics course typically taken by science and engineering students

Subject:
Calculus
Mathematics
Physical Science
Physics
Material Type:
Textbook
Provider:
BCcampus
Provider Set:
BCcampus Open Textbooks
Author:
Jeffrey W. Schnick
Date Added:
10/28/2014
Calculus with Theory, Fall 2010
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Calculus with Theory, covers the same material as 18.01 (Single Variable Calculus), but at a deeper and more rigorous level. It emphasizes careful reasoning and understanding of proofs. The course assumes knowledge of elementary calculus.

Subject:
Calculus
Mathematics
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Breiner, Christine
Date Added:
01/01/2010