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3D Pens
Rating

3D pens are an easy way to create a 3D object. You can design from scratch or use a template. The pens work like a glue gun, except that they use the same filament in a 3D printer. The objects that the students create can be used in project based learning projects.

Subject:
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
03/17/2019
7.4 Matter Cycling & Photosynthesis
Conditions of Use:
No Strings Attached
Rating

This unit on matter cycling and photosynthesis begins with students reflecting on what they ate for breakfast. Students are prompted to consider where their food comes from and consider which breakfast items might be from plants. Then students taste a common breakfast food, maple syrup, and see that according to the label, it is 100% from a tree.

Based on the preceding unit, students argue that they know what happens to the sugar in syrup when they consume it. It is absorbed into the circulatory system and transported to cells in their body to be used for fuel. Students explore what else is in food and discover that food from plants, like bananas, peanut butter, beans, avocado, and almonds, not only have sugars but proteins and fats as well. This discovery leads them to wonder how plants are getting these food molecules and where a plant’s food comes from.

Students figure out that they can trace all food back to plants, including processed and synthetic food. They obtain and communicate information to explain how matter gets from living things that have died back into the system through processes done by decomposers. Students finally explain that the pieces of their food are constantly recycled between living and nonliving parts of a system.

Subject:
Ecology
Forestry and Agriculture
Hydrology
Material Type:
Activity/Lab
Module
Unit of Study
Author:
Advisory Team
Assessment Specialist Kelsey Edwards
BSCS Science Learning Meghan McCleary
BSCS Science Learning Tyler Scaletta
Chicago Public Schools Katie Van Horne
Field Test Unit Lead and Reviewer
Hugh B. Bain Middle School Elizabeth Xeng de los Santos
James Ward School Mary Colannino
Jamie Noll
Maine Mathematics and Science Alliance Emily Harris
Northwestern University Christina Murzynski
Northwestern University Dawn Novak
Northwestern University Kate Cook-Whitt
Northwestern University Misty Richmond
Northwestern University Tara McGill
Pilot Teacher
Project Coordinator
Teacher Advisor
The Nora Project Michael Novak
Unit Advisory Chair
Unit Lead
University of California – Davis
University of California – Davis Cindy Passmore
University of Illinois Extension Katy Fattaleh
University of Illinois Extension Sue Gasper
University of Nevada – Reno Chris Griesemer
Writer
Date Added:
08/04/2020
ABC Animal Find
Rating

This Internet fact finding activity is as easy A-B-C! Students will get an introduction to safe search engines, including MeL, (Michigan e-Library.org), to find ways to do a basic online search safely for information by simply using the letters of the alphabet.

Subject:
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
03/12/2019
AR Flashcards Lincoln
Rating

In fourth grade, students learn how to be better researchers and using AR Flashcards, they are taken to a new level with the interactivity of augmented reality. AR Flashcards Lincoln is an iOS app where students can see a full size Lincoln deliver the Gettysburg address, place magical doorways on the ground and walk through them using their device to visit places Lincoln lived.

Subject:
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
03/14/2019
About Michigan
Rating

In third grade students learn about Michigan history. The Michigan eLibrary has compiled a number of websites suitable for children to learn more about our state. There is information on Michigan Native Americans, folklore, wildlife, birds, bugs, and much more.

Subject:
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
03/14/2019
Abstraction
Rating

Computational thinking assists students to break down problems into smaller parts so that it is easier to understand and solve them. Abstraction is pulling out specific differences to make one solution work for multiple problems.

Subject:
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
03/12/2019
Algebra II Module 1: Polynomial, Rational, and Radical Relationships
Conditions of Use:
Remix and Share
Rating

Students connect polynomial arithmetic to computations with whole numbers and integers.  Students learn that the arithmetic of rational expressions is governed by the same rules as the arithmetic of rational numbers.  This unit helps students see connections between solutions to polynomial equations, zeros of polynomials, and graphs of polynomial functions.  Polynomial equations are solved over the set of complex numbers, leading to a beginning understanding of the fundamental theorem of algebra.  Application and modeling problems connect multiple representations and include both real world and purely mathematical situations.

Subject:
Algebra
Material Type:
Module
Provider:
New York State Education Department
Provider Set:
EngageNY
Date Added:
05/14/2013
Algebra II Module 2
Conditions of Use:
Remix and Share
Rating

Module 2 builds on students’ previous work with units and with functions from Algebra I, and with trigonometric ratios and circles from high school Geometry. The heart of the module is the study of precise definitions of sine and cosine (as well as tangent and the co-functions) using transformational geometry from high school Geometry. This precision leads to a discussion of a mathematically natural unit of rotational measure, a radian, and students begin to build fluency with the values of the trigonometric functions in terms of radians. Students graph sinusoidal and other trigonometric functions, and use the graphs to help in modeling and discovering properties of trigonometric functions. The study of the properties culminates in the proof of the Pythagorean identity and other trigonometric identities.

Subject:
Algebra
Material Type:
Module
Provider:
New York State Education Department
Provider Set:
EngageNY
Date Added:
08/15/2014
Algebra II Module 3: Exponential and Logarithmic Functions
Conditions of Use:
Remix and Share
Rating

In this module, students synthesize and generalize what they have learned about a variety of function families.  They extend the domain of exponential functions to the entire real line (N-RN.A.1) and then extend their work with these functions to include solving exponential equations with logarithms (F-LE.A.4).  They explore (with appropriate tools) the effects of transformations on graphs of exponential and logarithmic functions.  They notice that the transformations on a graph of a logarithmic function relate to the logarithmic properties (F-BF.B.3).  Students identify appropriate types of functions to model a situation.  They adjust parameters to improve the model, and they compare models by analyzing appropriateness of fit and making judgments about the domain over which a model is a good fit.  The description of modeling as, “the process of choosing and using mathematics and statistics to analyze empirical situations, to understand them better, and to make decisions,” is at the heart of this module.  In particular, through repeated opportunities in working through the modeling cycle (see page 61 of the CCLS), students acquire the insight that the same mathematical or statistical structure can sometimes model seemingly different situations.

Subject:
Algebra
Material Type:
Module
Provider:
New York State Education Department
Provider Set:
EngageNY
Date Added:
09/16/2014
Algebra II Module 4: Inferences and Conclusions from Data
Conditions of Use:
Remix and Share
Rating

Students build a formal understanding of probability, considering complex events such as unions, intersections, and complements as well as the concept of independence and conditional probability.  The idea of using a smooth curve to model a data distribution is introduced along with using tables and techonolgy to find areas under a normal curve.  Students make inferences and justify conclusions from sample surveys, experiments, and observational studies.  Data is used from random samples to estimate a population mean or proportion.  Students calculate margin of error and interpret it in context.  Given data from a statistical experiment, students use simulation to create a randomization distribution and use it to determine if there is a significant difference between two treatments.

Subject:
Algebra
Material Type:
Module
Provider:
New York State Education Department
Provider Set:
EngageNY
Date Added:
03/24/2016
Algebra I Module 2: Descriptive Statistics
Conditions of Use:
Remix and Share
Rating

In this module, students reconnect with and deepen their understanding of statistics and probability concepts first introduced in Grades 6, 7, and 8. Students develop a set of tools for understanding and interpreting variability in data, and begin to make more informed decisions from data. They work with data distributions of various shapes, centers, and spreads. Students build on their experience with bivariate quantitative data from Grade 8. This module sets the stage for more extensive work with sampling and inference in later grades.

Subject:
Statistics and Probability
Material Type:
Module
Provider:
New York State Education Department
Provider Set:
EngageNY
Date Added:
08/01/2013
Algebra I Module 3:  Linear and Exponential Functions
Conditions of Use:
Remix and Share
Rating

In earlier grades, students define, evaluate, and compare functions and use them to model relationships between quantities. In this module, students extend their study of functions to include function notation and the concepts of domain and range. They explore many examples of functions and their graphs, focusing on the contrast between linear and exponential functions. They interpret functions given graphically, numerically, symbolically, and verbally; translate between representations; and understand the limitations of various representations.

Subject:
Algebra
Material Type:
Module
Provider:
New York State Education Department
Provider Set:
EngageNY
Date Added:
09/17/2013
Algebra I Module 4: Polynomial and Quadratic Expressions, Equations, and Functions
Conditions of Use:
Remix and Share
Rating

In earlier modules, students analyze the process of solving equations and developing fluency in writing, interpreting, and translating between various forms of linear equations (Module 1) and linear and exponential functions (Module 3). These experiences combined with modeling with data (Module 2), set the stage for Module 4. Here students continue to interpret expressions, create equations, rewrite equations and functions in different but equivalent forms, and graph and interpret functions, but this time using polynomial functions, and more specifically quadratic functions, as well as square root and cube root functions.

Subject:
Algebra
Material Type:
Module
Provider:
New York State Education Department
Provider Set:
EngageNY
Date Added:
09/17/2013
Algorithm
Rating

Students will soon figure out algorithms are part of the many things they do everyday from planning their day, working on a project to writing code. An algorithm is a detailed step-by-step instruction set or formula for solving a problem or completing a task.

Subject:
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
03/12/2019
Animal Research Using Discovery Ed
Rating

Students create a informational board on Discovery Education Board Builder. Discovery Education is a website that offers a plethora of information on any given topic. With the use of Builder Tools/Board Builder students create a dynamic research presentation on their given animal.

Subject:
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
03/14/2019
Autodraw
Rating

Autodraw is a new Artificial Intelligence program from the Google Labs. All you have to do is select the Autodraw tool and begin doodling a shape. The program will guess what you are drawing and you can then select what you were trying to draw and you will have a nice drawing instead of the doodle.

Subject:
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
03/11/2019
Backchannel Chat
Rating

It is a Backchannel Chat platform for classroom teachers and students. Students can immediately start powerful conversations. Participants can learn from each other and share their insights, improving participation and deepening learning.

Subject:
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
03/15/2019
Bad Netiquette Stinks
Rating

Students will learn to engage appropriately in a collaborative online setting and while using social media. The activities in this task card are going to focus on Netsmartz an online site to teach students netiquette.

Subject:
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
03/14/2019
Base 10 Subtraction and SeeSaw
Rating

In this activity, students will solve a subtraction problem with Base 10 blocks and post their work to SeeSaw. The Number Pieces App allows students to manipulate base 10 blocks electronically to show their understanding of counting concepts.

Subject:
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
03/12/2019
Battleship Spreadsheet
Rating

Innovator Eric Curts has coded this marvelous Google Sheets template to create a fantastic game of Battleship. It may be used to introduce students to useful tech skills such as how to share, use of revision history, locate specific cells and enter data.

Subject:
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
03/16/2019
Behavior of Sample Mean (1 of 3)
Conditions of Use:
Remix and Share
Rating

Apply the sampling distribution of the sample mean as summarized by the Central Limit Theorem (when appropriate). In particular, be able to identify unusual samples from a given population.

Subject:
Statistics and Probability
Material Type:
Module
Provider:
Carnegie Mellon University
Provider Set:
Open Learning Initiative
Date Added:
01/22/2020
Being Responsible
Rating

It is very important that students learn early on to respect the device they are working on as well as be safe when they are using it. The teacher and students will have a classroom discussion on responsibility on how to take care of the device, keep it safe and themselves while using it.

Subject:
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
03/12/2019
Beyond the Textbook
Rating

Due to a lack of content (in many textbooks) regarding the role women and minorities played during the Revolutionary War, students will be asked to compile resources using various resources including Michigan’s Open Book Project and various other online resources regarding a specific unit of study.

Subject:
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
03/16/2019
Bitsbox
Rating

Bitsbox is a learning system that teaches real coding. No coding experience necessary!! This highly engaging site may be used to quickly teach students how to create an app using a modified javascript computer language in an Hour of Code style format.

Subject:
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
03/15/2019
Blogging in the Core Content Areas
Rating

Students will learn how to use blogging to make online connections with other learners while demonstrating their learning in the core content areas. Students will have an authentic audience for their writing.

Subject:
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
03/13/2019
Bloxels
Rating

Bloxels is an innovative video game development platform that allows you to create your own video games. It’s a free app that helps you and your students create games. It’s also plastic board that fits a collection of plastic pegs of multiple colors.

Subject:
Educational Technology
Material Type:
Activity/Lab
Game
Interactive
Module
Provider:
REMC Association of Michigan
Provider Set:
MiTechKids
Author:
REMC Association of Michigan
Date Added:
03/15/2019
BrainVenture Desert K-2
Conditions of Use:
Read the Fine Print
Rating

BrainVentures are engaging & interactive, digital, enrichment activities meant to supplement your standard aligned curriculum. They can be used as indepent or collaborative practice as well as remotely or on campus.

Subject:
Reading Informational Text
Material Type:
Activity/Lab
Module
Reading
Author:
Puja Mullins
Date Added:
07/01/2020
BrainVenture Earth Day
Conditions of Use:
Read the Fine Print
Rating

Young citizens learn about human impact on Earth's resources through engaging video, books and simulations. And also discover ways to be kind to the Earth on Earth Day 2020.
BrainVentures are engaging & interactive, digital, enrichment activities meant to supplement your standard aligned curriculum. They can be used as indepent or collaborative practice as well as remotely or on campus.

Subject:
Environmental Studies
English Language Arts
Material Type:
Activity/Lab
Module
Author:
CDC
Date Added:
07/01/2020
BrainVenture  Friendship
Conditions of Use:
Read the Fine Print
Rating

BrainVentures are engaging & interactive, digital, enrichment activities meant to supplement your standard aligned curriculum. They can be used as indepent or collaborative practice as well as remotely or on campus.
Additional Standards: MDE SEL 3A-B, 4A-B Social Awareness 3A. Demonstrate awareness of other people’s emotions and perspectives 3B. Demonstrate consideration for others and a desire to positively contribute to the school and community. Relationship Skills 4A. Use positive communication and social skills to
interact effectively with others
4B. Develop and maintain positive relationships

Subject:
Communication
Education
Speaking and Listening
Material Type:
Activity/Lab
Interactive
Module
Reading
Author:
Wendy Skinner
Date Added:
06/28/2020
BrainVentures "How did they make my chocolate bar?" K-2
Conditions of Use:
Read the Fine Print
Rating

BrainVentures are engaging & interactive, digital, enrichment activities meant to supplement your standard aligned curriculum. They can be used as indepent or collaborative practice as well as remotely or on campus.

Subject:
English Language Arts
Material Type:
Activity/Lab
Interactive
Module
Reading
Author:
Roadmap Team U of M
Date Added:
06/28/2020
BrainVentures Will there be crayons in the future? K-2
Conditions of Use:
Read the Fine Print
Rating

Take students through process of making crayons and some additional activities. BrainVentures are engaging & interactive, digital, enrichment activities meant to supplement your standard aligned curriculum. They can be used as independent or collaborative practice as well as remotely or on campus.

Subject:
Manufacturing
Economics
Material Type:
Activity/Lab
Interactive
Module
Author:
Liat Copel
Date Added:
06/28/2020