Students learn basic video game coding concepts by making different types of …
Students learn basic video game coding concepts by making different types of games, including racing, platform, and launching.
Game Design is a complete theme designed to be completed over eight, 45-75 minute sessions. For each activity, students will watch a series of videos and create one coding project with opportunities to personalize their work using “Add-Ons,” which are mini-coding challenges that build on top of the core project.
Variables are used as placeholders for values such as numbers or words. …
Variables are used as placeholders for values such as numbers or words. Variables allow for a lot of freedom in programming. Instead of having to type out a phrase many times or remember an obscure number, computer scientists can use variables to reference them. This lesson helps to explain what variables are and how we can use them in many different ways. The idea of variables isn't an easy concept to grasp, so we recommend allowing plenty of time for discussion at the end of the lesson.
In this lesson, students will explore the creation of repetitive designs using …
In this lesson, students will explore the creation of repetitive designs using variables in the Artist environment. Students will learn how variables can be used to make code easier to write and easier to read, even when the values don't change at runtime.
In this lesson, students will explore the creation of repetitive designs using …
In this lesson, students will explore the creation of repetitive designs using variables in the Artist environment. Students will learn how variables can be used to make code easier to write and easier to read. After guided puzzles, students will end in a freeplay level to show what they have learned and create their own designs.
In this lesson, students will explore the creation of repetitive designs using …
In this lesson, students will explore the creation of repetitive designs using variables in the Artist environment. Students will learn how variables can be used to make code easier to write and easier to read, even when the values don't change at runtime.
In this lesson, students will explore the creation of repetitive designs using …
In this lesson, students will explore the creation of repetitive designs using variables in the Artist environment. Students will learn how variables can be used to make code easier to write and easier to read. After guided puzzles, students will end in a freeplay level to show what they have learned and create their own designs.
Explore what it means for a mathematical statement to be balanced or …
Explore what it means for a mathematical statement to be balanced or unbalanced by interacting with objects on a balance. Discover the rules for keeping it balanced. Collect stars by playing the game!
Objective SWBAT work through the steps of the scientific method, and identify …
Objective SWBAT work through the steps of the scientific method, and identify and control variables, to test a hypothesis.
Big Idea Through this experiment, students test if regular soda or diet soda reacts the most with Mentos. They watch as the soda explodes out of bottles after the Mentos are dropped in.
In Module 4, students extend what they already know about unit rates …
In Module 4, students extend what they already know about unit rates and proportional relationships to linear equations and their graphs. Students understand the connections between proportional relationships, lines, and linear equations in this module. Students learn to apply the skills they acquired in Grades 6 and 7, with respect to symbolic notation and properties of equality to transcribe and solve equations in one variable and then in two variables.
Find the rest of the EngageNY Mathematics resources at https://archive.org/details/engageny-mathematics.
In Module 4, students extend what they already know about unit rates …
In Module 4, students extend what they already know about unit rates and proportional relationships to linear equations and their graphs. Students understand the connections between proportional relationships, lines, and linear equations in this module. Students learn to apply the skills they acquired in Grades 6 and 7, with respect to symbolic notation and properties of equality to transcribe and solve equations in one variable and then in two variables.
"Introductory Business Statistics with Interactive Spreadsheets - 1st Canadian Edition" is an …
"Introductory Business Statistics with Interactive Spreadsheets - 1st Canadian Edition" is an adaptation of Thomas K. Tiemann's book, "Introductory Business Statistics". In addition to covering basics such as populations, samples, the difference between data and information, and sampling distributions, descriptive statistics and frequency distributions, normal and t-distributions, hypothesis testing, t-tests, f-tests, analysis of variance, non-parametric tests, and regression basics, the following information has been added: the chi-square test and categorical variables, null and alternative hypotheses for the test of independence, simple linear regression model, least squares method, coefficient of determination, confidence interval for the average of the dependent variable, and prediction interval for a specific value of the dependent variable. This new edition also allows readers to learn the basic and most commonly applied statistical techniques in business in an interactive way -- when using the web version -- through interactive Excel spreadsheets. All information has been revised to reflect Canadian content.
"Introductory Business Statistics with Interactive Spreadsheets - 1st Canadian Edition" is an …
"Introductory Business Statistics with Interactive Spreadsheets - 1st Canadian Edition" is an adaptation of Thomas K. Tiemann's book, "Introductory Business Statistics". In addition to covering basics such as populations, samples, the difference between data and information, and sampling distributions, descriptive statistics and frequency distributions, normal and t-distributions, hypothesis testing, t-tests, f-tests, analysis of variance, non-parametric tests, and regression basics, the following information has been added: the chi-square test and categorical variables, null and alternative hypotheses for the test of independence, simple linear regression model, least squares method, coefficient of determination, confidence interval for the average of the dependent variable, and prediction interval for a specific value of the dependent variable. This new edition also allows readers to learn the basic and most commonly applied statistical techniques in business in an interactive way -- when using the web version -- through interactive Excel spreadsheets. All information has been revised to reflect Canadian content.
This guide provides insight into the unlimited potential of using the BrainPad …
This guide provides insight into the unlimited potential of using the BrainPad Pulse for coding robotics, games, and circuits. BrainPad works for classrooms, after-school clubs, or summer camps. The information contained within will help beginners to those already well-versed in MakeCode. It starts with the basics in a user-friendly way, allowing you to progress at your own pace and try new things as you advance your coding knowledge.
(Nota: Esta es una traducción de un recurso educativo abierto creado por …
(Nota: Esta es una traducción de un recurso educativo abierto creado por el Departamento de Educación del Estado de Nueva York (NYSED) como parte del proyecto "EngageNY" en 2013. Aunque el recurso real fue traducido por personas, la siguiente descripción se tradujo del inglés original usando Google Translate para ayudar a los usuarios potenciales a decidir si se adapta a sus necesidades y puede contener errores gramaticales o lingüísticos. La descripción original en inglés también se proporciona a continuación.)
En el módulo 4, los estudiantes extienden lo que ya saben sobre las tarifas unitarias y las relaciones proporcionales con ecuaciones lineales y sus gráficos. Los estudiantes entienden las conexiones entre relaciones proporcionales, líneas y ecuaciones lineales en este módulo. Los estudiantes aprenden a aplicar las habilidades que adquirieron en los grados 6 y 7, con respecto a la notación simbólica y las propiedades de la igualdad para transcribir y resolver ecuaciones en una variable y luego en dos variables.
Encuentre el resto de los recursos matemáticos de Engageny en https://archive.org/details/engageny-mathematics.
English Description: In Module 4, students extend what they already know about unit rates and proportional relationships to linear equations and their graphs. Students understand the connections between proportional relationships, lines, and linear equations in this module. Students learn to apply the skills they acquired in Grades 6 and 7, with respect to symbolic notation and properties of equality to transcribe and solve equations in one variable and then in two variables.
Find the rest of the EngageNY Mathematics resources at https://archive.org/details/engageny-mathematics.
Animate a Name with Scratch. With this 1 hour activity, you can try …
Animate a Name with Scratch. With this 1 hour activity, you can try the Tutorial, download a set of Coding Cards, or view the Educator Guide. Resources available in over 60 languages.
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