Students develop an app for an Android device that utilizes its built-in …
Students develop an app for an Android device that utilizes its built-in internal sensors, specifically the accelerometer. The goal of this activity is to teach programming design and skills using MIT's App Inventor software (free to download from the Internet) as the vehicle for learning. The activity should be exciting for students who are interested in applying what they learn to writing other applications for Android devices. Students learn the steps of the engineering design process as they identify the problem, develop solutions, select and implement a possible solution, test the solution and redesign, as needed, to accomplish the design requirements.
This video module presents an introduction to cryptography - the method of …
This video module presents an introduction to cryptography - the method of sending messages in such a way that only the intended recipients can understand them. In this very interactive lesson, students will build three different devices for cryptography and will learn how to encrypt and decrypt messages. There are no prerequisites for this lesson, and it has intentionally been designed in a way that can be adapted to many audiences. It is fully appropriate in a high school level math or computer science class where the teacher can use it to motivate probability/statistics or programming exercises. nteractive lesson, students will learn to build the cryptography devices and will learn how to send and ''crack'' secret messages.
This video module presents an introduction to cryptography - the method of …
This video module presents an introduction to cryptography - the method of sending messages in such a way that only the intended recipients can understand them. In this very interactive lesson, students will build three different devices for cryptography and will learn how to encrypt and decrypt messages. There are no prerequisites for this lesson, and it has intentionally been designed in a way that can be adapted to many audiences. It is fully appropriate in a high school level math or computer science class where the teacher can use it to motivate probability/statistics or programming exercises. nteractive lesson, students will learn to build the cryptography devices and will learn how to send and ''crack'' secret messages.
" 6.004 offers an introduction to the engineering of digital systems. Starting …
" 6.004 offers an introduction to the engineering of digital systems. Starting with MOS transistors, the course develops a series of building blocks ŰÓ logic gates, combinational and sequential circuits, finite-state machines, computers and finally complete systems. Both hardware and software mechanisms are explored through a series of design examples. 6.004 is required material for any EECS undergraduate who wants to understand (and ultimately design) digital systems. A good grasp of the material is essential for later courses in digital design, computer architecture and systems. The problem sets and lab exercises are intended to give students "hands-on" experience in designing digital systems; each student completes a gate-level design for a reduced instruction set computer (RISC) processor during the semester."
This course introduces programming languages and techniques used by physical scientists: FORTRAN, …
This course introduces programming languages and techniques used by physical scientists: FORTRAN, C, C++, MATLAB, and Mathematica. Emphasis is placed on program design, algorithm development and verification, and comparative advantages and disadvantages of different languages.
" This class covers the history of 20th century art and design …
" This class covers the history of 20th century art and design from the perspective of the technologist. Methods for visual analysis, oral critique, and digital expression are introduced. Class projects this term use the OLPC XO (One Laptop Per Child) laptop, Csound and Python software."
This course was offered as a non-credit program during the Independent Activities …
This course was offered as a non-credit program during the Independent Activities Period (IAP), which is a special 4-week term at MIT that runs from the first week of January until the end of the month. The course, intended for students with no programming experience, provides the foundations of programming in MATLABĺ. Variables, arrays, conditional statements, loops, functions, and plots are explained. At the end of the course, students should be able to use MATLAB in their own work, and be prepared to deepen their MATLAB programming skills and tackle other languages for computing, such as Java, C++, or Python. The course mostly follows the official MATLAB Manual, available from The MathWorks. We will cover material from chapters 2-5. Technical Requirements:Special software is required to use some of the files in this course: .m.
This class introduces elementary programming concepts including variable types, data structures, and …
This class introduces elementary programming concepts including variable types, data structures, and flow control. After an introduction to linear algebra and probability, it covers numerical methods relevant to mechanical engineering, including approximation (interpolation, least squares and statistical regression), integration, solution of linear and nonlinear equations, ordinary differential equations, and deterministic and probabilistic approaches. Examples are drawn from mechanical engineering disciplines, in particular from robotics, dynamics, and structural analysis. Assignments require MATLAB programming.
This course teaches the fundamentals of engineering operating systems. The following topics …
This course teaches the fundamentals of engineering operating systems. The following topics are studied in detail: virtual memory, kernel and user mode, system calls, threads, context switches, interrupts, interprocess communication, coordination of concurrent activities, and the interface between software and hardware. Most importantly, the interactions between these concepts are examined. The course is divided into two blocks; the first block introduces one operating system, UNIXĺ¨ v6, in detail. The second block of lectures covers important operating systems concepts invented after UNIXĺ¨ v6, which was introduced in 1976.
DescriptionOverview: Lesson focuses on how software engineers design computer games and other …
DescriptionOverview: Lesson focuses on how software engineers design computer games and other software. Student teams work together to develop a simple computer program using free software that is available in multiple languages. Teams evaluate the games developed by other teams and present findings to the class.
Principles of functional, imperative, and logic programming languages. Meta-circular interpreters, semantics (operational …
Principles of functional, imperative, and logic programming languages. Meta-circular interpreters, semantics (operational and denotational), type systems (polymorphism, inference, and abstract types), object oriented programming, modules, and multiprocessing. Case studies of contemporary programming languages. Programming experience and background in language implementation required. From the course home page: The course involves substantial programming assignments and problem sets as well as a significant amount of reading. The course uses the SCHEME+ programming language for all of its assignments.
Working in small groups, students complete and run functioning Python codes. They …
Working in small groups, students complete and run functioning Python codes. They begin by determining the missing commands in a sample piece of Python code that doubles all the elements of a given input and sums the resulting values. Then students modify more advanced Python code, which numerically computes the slope of a tangent line by finding the slopes of progressively closer secant lines; to this code they add explanatory comments to describe the function of each line of code. This requires students to understand the logic employed in the Python code. Finally, students make modifications to the code in order to find the slopes of tangents to a variety of functions.
Students work through an online tutorial on MIT's App Inventor to learn …
Students work through an online tutorial on MIT's App Inventor to learn how to create Android applications. Using those skills, they create their own applications and use them to collect data from an Android device accelerometer and store that data to databases. NOTE: Teachers and students must have a working knowledge of basic programming and App Inventor to complete this lesson. This lesson is not an introduction to MIT's App Inventor and is not recommended for use without prior knowledge of App Inventor to produce an end product. This lesson is an application for App Inventor that allows for the storage of persistent data (data that remains in memory even if an app is closed). This required prior knowledge can come from other experiences with the App Inventor. Also, many additional resources are available, such as tutorials from MIT. This lesson could also be used as an enrichment project for students who are self-motivated to learn the App Inventor software.
The basic objective of Unified is to give a solid understanding of …
The basic objective of Unified is to give a solid understanding of the fundamental disciplines of aerospace engineering, as well as their interrelationships and applications. These disciplines are Materials and Structures (M); Computers and Programming (C); Fluid Mechanics (F); Thermodynamics and Propulsion (T); and Signals and Systems (S). In choosing to teach these subjects in a unified manner, we seek to explain the common intellectual threads in these disciplines, as well as their combined application to solve engineering Systems Problems (SP). Throughout the year we will endeavor to point out the connections among the disciplines.
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