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Green Design Challenge Activity
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The Green Design Challenge is to brainstorm, prototype and present a design idea for a social entrepreneurship project focusing on green design that meets the design principles. Photo examples from ISKME's Teacher Innovation Workshop are included.

Subject:
Arts and Humanities
Material Type:
Activity/Lab
Provider:
ISKME
Date Added:
02/16/2018
Housing and Land Use in Rapidly Urbanizing Regions, Fall 2011
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A truly inter-disciplinary course, Housing and Land Use in Rapidly Urbanizing Regions reviews how law, economics, sociology, political science, and planning conceptualize urban land and property rights and uses cases to discuss what these different lenses illuminate and obscure. It also looks at how the social sciences might be informed by how design, cartography, and visual studies conceptualize space's physicality. This year's topics include land trusts for affordable housing, mixed-use in public space, and critical cartography.

Subject:
Economics
Political Science
Social Science
Sociology
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Annette M.
Kim
Date Added:
01/01/2011
ISKME's Design Lab at Maker Faire 2010
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Maker Faire participants collaborate in ISKME's Design Lab, using digital stories and salvaged materials to design an innovative school of the future. The Design Lab features Makers Mauro ffortisimo Di Nucci's deconstructed piano and INKA Biospheric Systems' Vertical Garden; as well as Student and Teacher project examples that integrate art, science, sustainability, and green design inspire the creation of shareable open-source learning resources. This wiki page showcases photos and video from the Design Lab, open educational resources for teachers, and a step by step guide through the design process.

Subject:
Education
Material Type:
Activity/Lab
Provider:
ISKME
Date Added:
02/16/2018
ISKME's Design Lab at Maker Faire 2011
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ISKME's Design Lab 2011: Make an OER Maker Faire participants collaborate in ISKME's Design Lab to brainstorm, prototype, and present new ideas in teaching and learning. This wiki page showcases photos and video from the Design Lab and a step by step guide through the design process used.

Subject:
Arts and Humanities
Material Type:
Activity/Lab
Teaching/Learning Strategy
Provider:
ISKME
Date Added:
02/16/2018
ISKME's Roadtrip Nation Design Workshop
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This wiki page documents the Design Process Workshop ISKME facilitated at the Roadtrip Nation offices in Costa Mesa, CA on February 18, 2011. Storytelling, design thinking, improv, brainstorming, and prototyping were used to design for the Design Challenge:How might we create more teacher engagement with the Roadtrip Nation Experience?

Subject:
Arts and Humanities
Material Type:
Activity/Lab
Teaching/Learning Strategy
Provider:
ISKME
Author:
Megan Simmons
Date Added:
02/16/2018
ISKME's Science, Technology, Engineering, Arts, and Mathematice (STEAM) Design Challenge
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This wiki page documents the STEAM Design Challenge Activity ISKME facilitated during the SLANT Summer Institute at San Francisco Unified School District July 19-23, 2010.Participants designed prototypes for an arts integration project for students and posted their ideas on the wiki.

Subject:
Applied Science
Architecture and Design
Arts and Humanities
Biology
Engineering
Environmental Science
Life Science
Physical Science
Physics
Material Type:
Activity/Lab
Teaching/Learning Strategy
Provider:
ISKME
Author:
Megan Simmons
Date Added:
02/16/2018
ISKME's Teachers as Makers Academy
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This wiki page describes ISKME's Teachers as Makers Professional Development Academy.A two day professional development teacher training for the Maker inside each of us. We will explore how Maker-Teacher collaboration can facilitate innovation in the classroom. The Makers’ Projects are points of inspiration for Teachers as they experience DIY inquiry and design. Teachers will have time to brainstorm, create, reflect, and share how their experiences at Maker Faire and with Make Teacher Academy can translate into their teaching using online resources and collaborative tools. This page includes links, activities, photos, video, and group presentations from the Academy.

Subject:
Education
Material Type:
Activity/Lab
Teaching/Learning Strategy
Provider:
ISKME
Date Added:
02/16/2018
Inquiry into Computation and Design, Fall 2006
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This subject explores the varied nature and practice of computation in design. We will view computation and design broadly. Computation will include both work done on the computer (digital computing) and by-hand. Design will include both the process of making designs and artifacts, as well as the designs and artifacts themselves. The aim of the course is to develop a view of computation and design beyond the specifics of techniques and tools, and a critical, self-awareness of our own approaches and metaphors for computation and design.

Subject:
Arts and Humanities
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Knight, Terry
Date Added:
01/01/2006
Integrated Chemical Engineering Topics I: Process Control by Design, Fall 2004
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Chemical engineering problems presented and analyzed in an industrial context. Emphasis on the integration of fundamentals with material property estimation, process control, product development, and computer simulation. Integration of societal issues, such as engineering ethics, environmental and safety considerations, and impact of technology on society are addressed in the context of case studies.

Subject:
Applied Science
Environmental Science
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Johnston, Barry Scott
Date Added:
01/01/2004
"Introduction to Programming in Java, January IAP 2010"
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" This course is an introduction to software engineering, using the Java™ programming language. It covers concepts useful to 6.005. Students will learn the fundamentals of Java. The focus is on developing high quality, working software that solves real problems. The course is designed for students with some programming experience, but if you have none and are motivated you will do fine. Students who have taken 6.005 should not take this course. Each class is composed of one hour of lecture and one hour of assisted lab work. This course is offered during the Independent Activities Period (IAP), which is a special 4-week term at MIT that runs from the first week of January until the end of the month."

Subject:
Applied Science
Computer Science
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Jones, Evan
Marcus, Adam
Wu, Eugene
Date Added:
01/01/2010
Java Programming of OCR
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Educational Use
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Student groups use the Java programming language to implement the algorithms for optical character recognition (OCR) that they developed in the associated lesson. They use different Java classes (provided) to test and refine their algorithms. The ultimate goal is to produce computer code that recognizes a digit on a scoreboard. Through this activity, students experience a very small part of what software engineers go through to create robust OCR methods. This software design lesson/activity set is designed to be part of a Java programming class.

Subject:
Applied Science
Education
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Derek Babb
Date Added:
09/18/2014
LDC CoreTools
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CC BY
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The Literacy Design Collaborative (LDC) provides a curriculum alignment system that helps teachers deliver standards-driven assignments in which students write in response to reading in discipline-specific ways supported by backwards-designed instruction.

LDC tools and learning experiences help teachers and schools meet the challenges of: (1) increasing the rigor of assignments, lessons, and units by becoming truly standards-driven, (2) increasing teachers' knowledge and expertise around instructional planning, and (3) radically changing the expectations schools and teachers have for their students' ability to read and write with depth and breadth—in other words, to be truly college and career ready.

The LDC CoreTools platform includes: (1) a free Curriculum Library that includes nationally-validated tasks and instructional plans that can be modified to meet any teacher's needs; (2) template-driven task and instructional plan editing tools that can be used collaboratively; (3) student-work rubrics and a curriculum-alignment rubric; (4) free professional learning experiences; (5) premium professional learning experiences, resources, and analytics.

Subject:
Applied Science
Arts and Humanities
Career and Technical Education
Education
English Language Arts
History
Life Science
Physical Science
Social Science
Material Type:
Assessment
Full Course
Homework/Assignment
Interactive
Lesson
Lesson Plan
Module
Teaching/Learning Strategy
Unit of Study
Date Added:
08/10/2020
Learn to Build a Rocket in 5 Days or Your Money Back
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Educational Use
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In this lesson, students discover the entire process that goes into designing a rocket for any customer. In prior lessons, students learned how rockets work, but now they learn what real-world decisions engineers have to make when designing and building a rocket. They learn about important factors such as supplies, ethics, deadlines and budgets. Also, students learn about the Engineering process, and recognize that the first design is almost never the final design. Re-Engineering is a critical step in creating a rocket.

Subject:
Applied Science
Engineering
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Date Added:
09/18/2014
Lego Robotics
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LEGO® robotics uses LEGO®s as a fun tool to explore robotics, mechanical systems, electronics, and programming. This seminar is primarily a lab experience which provides students with resources to design, build, and program functional robots constructed from LEGO®s and a few other parts such as motors and sensors.

Subject:
Applied Science
Engineering
Material Type:
Full Course
Provider:
MIT
Provider Set:
High School Highlights
Author:
James Rising
Date Added:
12/13/2019
Let's Take a Slice of Pi
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Educational Use
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Working as a team, students discover that the value of pi (3.1415926...) is a constant and applies to all different sized circles. The team builds a basic robot and programs it to travel in a circular motion. A marker attached to the robot chassis draws a circle on the ground as the robot travels the programmed circular path. Students measure the circle's circumference and diameter and calculate pi by dividing the circumference by the diameter. They discover the pi and circumference relationship; the circumference of a circle divided by the diameter is the value of pi.

Subject:
Applied Science
Engineering
Mathematics
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Carole Chen
Michael Hernandez
Date Added:
09/18/2014
Mechanics and Design of Concrete Structures, Spring 2004
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The main objective is to provide students with a rational basis of the design of reinforced concrete members and structures through advanced understanding of material and structural behavior. This course is offered to undergraduate (1.054) and graduate students (1.541). Topics covered include: Strength and Deformation of Concrete under Various States of Stress; Failure Criteria; Concrete Plasticity; Fracture Mechanics Concepts; Fundamental Behavior of Reinforced Concrete Structural Systems and their Members; Basis for Design and Code Constraints; High-performance Concrete Materials and their use in Innovative Design Solutions; Slabs: Yield Line Theory; Behavior Models and Nonlinear Analysis; and Complex Systems: Bridge Structures, Concrete Shells, and Containments.

Subject:
Applied Science
Environmental Science
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Buyukozturk, Oral
Date Added:
01/01/2004
A Mini World
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Educational Use
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As students learn about the creation of biodomes, they are introduced to the steps of the engineering design process, including guidelines for brainstorming. Students learn how engineers are involved in the design and construction of biodomes and use brainstorming to come up with ideas for possible biodome designs. This lesson is part of a series of six lessons in which students use their growing understanding of various environments and the engineering design process, to design and create their own model biodome ecosystems.

Subject:
Applied Science
Architecture and Design
Engineering
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Denise W. Carlson
Katherine Beggs
Malinda Schaefer Zarske
Date Added:
09/18/2014
Natural Light in Design, January (IAP) 2006
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Today, computer-based simulations are becoming increasingly popular, especially when daylighting and energy conservation are amongst the key goals for a project. This two-week workshop will expose participants to the current daylighting simulation models and beyond, by introducing realistic and dynamic assessment methods through hands-on exercises and application to a design project. Open to students and practitioners.

Subject:
Applied Science
Architecture and Design
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Andersen, Marilyne
Date Added:
01/01/2006
The Nature of Science
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Objective
Students will be able to explore ideas of what science (and engineering) is and is not and be able to work cooperatively to solve a problem.

Big Idea
As part of developing scientifically literate students, students and their teachers need to be aware of misconceptions about science.

Subject:
Applied Science
Engineering
Material Type:
Activity/Lab
Lesson Plan
Author:
Mariana Garcia Serrato
Date Added:
06/16/2021